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Cesta Životem
Digital board game | Bachelor thesis | Unity – C#
The practical part of my Bachelor's degree at VŠPJ: a digital recreation of the Czech board game Cesta Životem in Unity. Recreating a board game is a rules problem before it is a programming one — every implicit convention that human players resolve by common sense has to be written down as an explicit, unambiguous system.
My role
- Recreated the full board game digitally in Unity.
- Formalised the board game's rules into an explicit, unambiguous rule system.
- Designed and implemented the game logic, turn structure and state handling.
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